It's been a long time since I've last posted, the fault to Christmas and holidays. In the meantime though I have done some more Haskell. I have used Prim's algorithms described here to generate a random maze. That forced me to use Random to generate the maze and HGL to display it, and allow the user to navigate from the entrance to the exit with direction keys. Works great, but I was looking at Haskell UIs to see what I could use, and there doesn't seem to be a consensus on a functional GUI library in Haskell. HGL is fairly low level and limited, wxwidgets ports have an imperative air about them and some of the ground breaking frameworks still seem to be experimental (and to be honest, I don't think I'm ready to deal with arrow-based frameworks yet, I'm still struggling with the monads...). So maybe the solution is elsewhere? I've seen in the Java world people talk about Flex, has anybody done anything integrating a Flex front end with a Haskell back-end?
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